This is a simple game I made for my first ever game jam, Godot Wild Jam #72.

Kill enemies and collect torches.  Enemies spawn in waves increasing in number, but lighting up the map reduces the number again.  When no enemies can spawn then you win!


UPDATES: 

Mouse can be held down so you don't have to spam click.

Health pot no longer clears torches.

Torches are a little more powerful.


Strategies:

If you're stuck then you can try this strategy.  Play a few waves using as few torches as possible, until you have a bit over 100 in your inventory, then keep one enemy following you while you light the map up.  When you kill the last enemy the next wave will be unable to spawn due to the light and you will win!

Download

Download
Wild Jam 72 Win64.zip 57 MB
Download
Wild Jam 72.arm64 60 MB
Download
Wild Jam 72.x86_64 66 MB
Download
Wild Jam 72 MacOS.zip 53 MB

Install instructions

The files for MacOS haven't been signed, so you might be blocked from running them, you may have to right click and select open and then allow it.

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