Fortegarde
Fortegarde was made for Godot Wild Jam #73, my second game jam ever!
Tower defence strategy game using old Wild Jam wildcards as playing cards.
How do I win?
Win by surrounding the enemy fortress with your cards, or lose if the enemy surrounds your fortress first.
What are the controls?
Drag and drop cards using a mouse or touch screen, menu items automatically scale on touch so navigating the game interface is easy on both.
The escape key shows the menu while you're in-game, if you're using touch input a menu button will appear in the top right.
How do the cards work?
Defend your tower with defence class cards. Attack your enemy with offence class cards. Boost your odds with effect class cards. Then watch as your cards fight the enemy cards.
Cards with strength will spin a wheel for a multiplier from 1 to 8 when they enter a fight. Special cards aren't affected by the multiplier, and neither is the card they're fighting.
Effect cards modify card strength or give you a bonus wheel spin. They vanish at the end of the turn if they have affected at least one fight.
Card strength is capped between 1 and 10, meaning for example if you play a strength 1 card and the enemy has an effect card which lowers your strength it will stay at 1.
Update 30/09/24:
Added free online multiplayer (not available when played in the itch.io webpage).
Added a tutorial mode.
Updated the enemy AI.
Updated the UI.
Download
Install instructions
The files for MacOS haven't been signed, so you might be blocked from running them, you may have to right click and select open and then allow it.
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